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Subject: Re: My version is different than yours (was RE: That 3.0 Bug Fix)
Date: Fri, 13 May 1994 16:58:40 -0400
From: changc9@rpi.edu (Cedric Georges Chang)

On May 13,  9:26am, Brian Ridout wrote:
>   I just received my copy of Imagine 3.0 for the Amiga.
> I figured this was a newer version with the reflection
> bug already fixed. So I tried a simple scene, A reflective
> primitive sphere, a non reflectived textured cube, on
> a repcective ground.  I get reflections of the ground on
> the sphere.  I do not see reflections of the cube on the
> sphere.  And nothing is reflecting in the ground.  It
> all works in raytrace.

This is correct.  In scanline, reflective objects will reflect the ground and
the global brushmap, nothing else.  This is one of the tradeoffs you make
when using scanline, limited reflection capability but faster rendering.

Cedric

-- 
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Cedric Chang                Mechanical Engineer               // Commodore
changc9@rpi.edu       Rensselaer Polytechnic Institute      X/  Amiga 3000
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